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BLACK VOID: DARK DEALINGS IN THE SHADED SOUQ

BLACK VOID: DARK DEALINGS IN THE SHADED SOUQ

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While establishing contact with a burgeoning human commune in the Khameeliya district, the protagonists find themselves framed for massacring a batch of exotic animals belonging to the powerful Ghurayb guild. Incriminated in a virulent conspiracy and seeking to exonerate themselves before vigilante justice catches up to them, they unwittingly stumble across a plot with implications far beyond the Eternal City.

The protagonists have to use whatever guile, diplomacy, and martial prowess they can muster to survive in the intricate maneuverings of traders, esoteric beings, and callous killers alike.

Dark Dealings in the Shaded Souq takes the protagonists on an exhilarating adventure, introducing the characters to the intrigue and viciousness hidden beneath the pristine facades and gilded domes of the Khameeliya district. It is in the first in a series of Black Void scenarios that can be played separately or readily integrated into ongoing campaigns. The exciting storyline is self-contained, but encompasses events tied to the grand campaign, making it a must-have accessory for the discerning Black Void player and Arbiter.

This scenario is ideally suited for four to six characters, each in the 65-75 character points range.
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